
Max Level 5WeaponAttackWeapon
Primal Claw
AT_PRIMAL_CLAW• ID #6578
Prerequisites
Sixth SenseLv. 3
Available To Classes
In-Game Description & Formulas
Primal Claw
Max Level: 5
Requirement: Sixth Sense 3
Skill Form: Active
Type: Physical Melee
Target: 1 Character
AP Recovery: 1
Description: Available only in Werewolf state.
The first claw, imbued with primal rage,
opens the gates of the hunt.
Charges at a target within 5 cells, inflicting
melee physical damage to all enemies
within the surrounding area.
After using Primal Claw,
Feral Claw can be used for 5 seconds.
Damage is additionaly increased according
to the caster's Base Level and POW.
If in Madness state, the effect
is enhanced according to it's level:
Madness(Level 1)
Primal Claw ATK +800%.
Madness(Level 2)
Changes AoE to 7x7 cells.
Madness(Level 3)
Can inflict half of the total Critical Damage
based on the caster's Critical chance.
[Lv 1]: ATK 1100%/1900%(Madness Level 1)
AoE: 5x5 cells/AoE: 7x7 cells(Madness Level 2)
[Lv 2]: ATK 2050%/2850%(Madness Level 1)
AoE: 5x5 cells/AoE: 7x7 cells(Madness Level 2)
[Lv 3]: ATK 3000%/3800%(Madness Level 1)
AoE: 5x5 cells/AoE: 7x7 cells(Madness Level 2)
[Lv 4]: ATK 3950%/4750%(Madness Level 1)
AoE: 5x5 cells/AoE: 7x7 cells(Madness Level 2)
[Lv 5]: ATK 4900%/5700%(Madness Level 1)
AoE: 5x5 cells/AoE: 7x7 cells(Madness Level 2)

