
Max Level 5WeaponAttackWeapon
Spiral Shooting
NW_SPIRAL_SHOOTING• ID #5407
Prerequisites
P.F.ILv. 3
Intensive AimLv. 1
Available To Classes
In-Game Description & Formulas
Spiral Shooting
Max Level: 5
Requirement: P.F.I 3, Intensive Aim 1
Skill Form: Active
Type: Physical Ranged
Target: 1 Character
AP Recovery: 2
Description: Fires a bullet with increased
rotational power at a target, inflicting ranged
physical damage to the target and enemies
within it's range. If a Grenade Launcher
is equipped, attacks 2 times.
If a Rifle is equipped,
inflicts half of the total Critical Damage
based on the caster's Critical chance.
If you have an Aiming Count active,
the skill consumes all the Aiming Count
and skill damage is increased according
to the amount of Aiming Count consumed.
Damage additionally increases according
on the caster's Base Level and CON.
Consumes 6 Bullets.
Requires a Grenade Launcher or Rifle.
[Lv 1]: Grenade Launcher:
ATK 2900+(Aiming Count x150)% per Hit
AoE: 9x9 cells
Rifle: ATK 4200+(Aiming Count x150)%
AoE: 5x5 cells
[Lv 2]: Grenade Launcher:
ATK 4600+ (Aiming Count x300)% per Hit/
AoE: 9x9 cells
Rifle: ATK 7000+(Aiming Count x300)%
AoE: 5x5 cells
[Lv 3]: Grenade Launcher:
ATK 6300+ (Aiming Count x450)% per Hit/
AoE: 9x9 cells
Rifle: ATK 9800+(Aiming Count x450)%
AoE: 5x5 cells
[Lv 4]: Grenade Launcher:
ATK 8000+ (Aiming Count x600)% per Hit/
AoE: 11x11 cells
Rifle: ATK 12600+(Aiming Count x600)%
AoE: 7x7 cells
[Lv 5]: Grenade Launcher:
ATK 9700+ (Aiming Count x750)% per Hit/
AoE: 11x11 cells
Rifle: ATK 15400+(Aiming Count x750)%
AoE: 7x7 cells

